Every bad experience or violent act that has been seen in the public somehow will get linked to violent video games causing the violent acts of the people that do the crimes. In 1994, a system was put together to help rate video games to help keep underage children from being able to play these games that are rated inappropriate for their ages, this board is called the ESRB (Entertainment Software Rating Board) ("Esrb History", n.d.). However, even though this guideline was put into place some adults will purchase the games that are rated for mature audiences for their younger children. Some research will prove the opposite of the violent actions coming from playing a video game such as the video game will calm down a person or even kids that play video games that are on the honor roll in school. What is the meaning of violence?
Do video games lead to violence? I totally agree violent video games are not all so bad. I mean they teach you hand-eye coordination and can teach you things to help you one day in a violent situation. Yes it may cause aggression; I will get into depth about this in the next paragraph. But long ago violent games were invented based on violent movies so if someone says it causes aggression then some movies in the world cause aggression too.
The truth about videogames Videogames are the most money makers among today’s society from all the other things including, some sports like, hockey, basketball, tennis and many others. What people don’t realize is that videogames are not only bad for their children, but they are also bad for the adults. Videogames not only influence kids for violence and aggressive behavior, but also for many social issues. A kid playing videogames for at least twenty hours is less likely to go to school and more likely insensitive to violence. Statistics have shown that the violence among young people is increasing every year.
Teen Violence and Video Games As a teen, I would spend hours sitting in front of the television playing Space Invaders on the original Atari Game System and that was over thirty years ago. The games and graphics from the mid-eighties don’t compare to the high definition graphics and realistic game play of today’s game systems. However, because of their realistic graphics and game play, video games are being accused of distorting teen’s minds into not being able to distinguish reality from fantasy. This distortion of the mind is said to cause aggressive and violent behaviors in teens. In some cases, it was alleged to be the cause for the teen to kill.
Violence in Mass Media: Do Violent Video Games Contribute to Youth Violence? Tracy Brown January 18, 2013 English Composition III Dr. Kay South University Recent shooting tragedies have sparked the controversial topic of whether playing violent video games has contributed to the increasing youth violence in today’s society. Video games are a very popular form of entertainment for today’s youth, which in turn has raised the question whether playing violent video games causes negative effects on children; this will be the topic addressed. Most popular video games feature aggressiveness or violence as the primary theme in the game but most parents do not restrict the types of games they are allowed to play. Critics of violent video games argue that these games desensitize players to violence, reward players for simulating violence, and teach children that violence is an acceptable way to resolve conflict.
The boys told the investigators that they decided to go on a shooting spree after playing the video game Grand Theft Auto III. That particular game is one of the most popular games in which players can play missions that involve killing people or just play at random and go on shooting sprees. Although this game is far less violent and gory than other games, it does have enough influence to make two teens’ fire shots at their own family. The biggest factor to the video game violence is the fact that parents go out and buy these games without knowing that their child may be addicted to the game. If the chid is abusing the game it can become very addictive.
News spread that one of the gunmen, Dylan Klebold, spent much of his time playing violent video games. Other similar situations have occurred in history. Michael Carneal and Adam Lanza, both participants in two different school shootings, have both been said to be imitating violence they witnessed in video games. Senator Chuck Grassley, who graduated from the University of Northern Iowa with a Ph.D., states, “There are too many video games that celebrate the mass killing of innocent people — games that despite attempts at industry self-regulation find their way into the hands of children.” Video games offer “rewards” to players who annihilate their opponents, giving children the mindset that violence in real life may bring the same effect. The link between video games and school shootings is prominent.
Are video games causing violence amongst today’s children? Nowadays, video games have caught the attention of both the Media and parents. Increasingly, the media tends to remind people how much violence these games contain, thus blaming them for the violent behavior a child may be imitating. In addition, video games seem to be the scapegoat for a quick point of blame and is a much easier answer rather than finding what truly may lie behind the motives for violence in a child. With RPG (role playing games) becoming ever more so popular, so does the demand for realistic violence in them.
At a young age, children's minds are sponge-like, absorbing everything that surrounds them, which makes them easy targets in terms of manipulation and victimized by violent video games. Violent games might seem like harmless fun, but what if the violence attracts and addicts young players, affecting their behavior and their view of reality? Problem: Should Violent Video Games Be Monitored Some say that violent video games have minimal impact on young teenagers, pointing out that most video-game player’s live completely normal lives. The weaknesses in that argument are almost too obvious: first of all just because a player does not immediately imitate specific violent acts found in video games does not mean the games will not have any long-term negative effect on that player’s views and behavior. Because of this possibility, parents should assume responsibility for evaluating video games and should prohibit young teenagers from purchasing those that are especially violent.
Nnachi Opie Professor English 102 Due date: 5/7/13 Violence on video games and its effect on children Violence is said to be a crime that affects a community, city, or a country in the sense that it contributes to the social life of an individual. This is so because people find pleasures in committing suicides and other crimes, without thinking about the repercussions. There are lots of things that are happening in our society today due to advance in technology and civilization. The act 0f playing video game has become a popular activity for people of all ages, in a way that many children and adolescents have developed a habit of spending large amount of their time playing them. It’s said that Video games are entertaining and effective motivation for children in a way that it engages them with skillful play depending on the design of the game.